Happy to announce that we've finished the demo for part of an Age. :) Still got a lot of work left to do on it, but it's pretty darned thrilling to walk around in.
We'll start setting things in motion to release it for testing once we've gotten our project management system straightened back out. Redmine? It finally bit the big one. Too many errors, too hard to fix when it breaks. Also, some of the official "upgrades" were actually Vista-style upgrades, if you get the drift. So right now we're looking at OpenAtrium, which seems like it will be an improvement in any case.
"Then the game designers grew proud of Redmine, and forgot their humble origins in the darkness of the ancient Ilathid forum. And so a great catastrophe struck their project management system. The survivors fled to a new home, OpenAtrium, where they could begin anew." Story of our project!